The use of technology by children and adolescents spans many different activities, at school and in the home environment. This technology is available in many forms, including computers, smartphones, video gaming systems, and other devices. In many cases, these technologies offer significant benefits in the form of expanded learning and cognitive development. However, in other cases, these technologies are limiting and are often addictive, thereby impacting their lives in a negative manner. Therefore, a balance must be drawn that will encourage children and adolescents to use technologies wisely and in moderation in order to improve outcomes.